tag:blogger.com,1999:blog-4296965495491561551.comments2023-08-27T05:07:22.968-07:00CS Science Education InitiativeUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4296965495491561551.post-19619005421955309772016-08-09T01:47:54.741-07:002016-08-09T01:47:54.741-07:00Hello, everybody! Frequently students having insuf...Hello, everybody! Frequently students having insufficient knowledge to do their work by themselves decide to cheat teachers, thus stealing other works. What urges them to do this you read here <a href="http://livecustomwriting.com/blog/why-do-students-cheat-on-assignments-and-exams" rel="nofollow">http://livecustomwriting.com/blog/why-do-students-cheat-on-assignments-and-exams</a><br />Anonymoushttps://www.blogger.com/profile/11326184512615564882noreply@blogger.comtag:blogger.com,1999:blog-4296965495491561551.post-61736197327100792752009-11-10T18:45:50.907-08:002009-11-10T18:45:50.907-08:00We'll need to get "buy in" from the ...We'll need to get "buy in" from the TAs, and education them on the best teaching principles. It's going to take time. Perhaps the best way to make the time is to include it as part of their hours for their weekly TA duties.<br /><br />This will cost the department more, but maybe it's a cost that should be carried by the department (or maybe take it out of the CSSEI budget, and get an extra TA for the course in question). After a few terms of this, we can determine the overall effectiveness, and whether or not we want to continue.Ed Knorrhttps://www.blogger.com/profile/13269116281309428310noreply@blogger.comtag:blogger.com,1999:blog-4296965495491561551.post-10212115662395129702009-08-27T16:28:32.993-07:002009-08-27T16:28:32.993-07:00It has been noted in (Lepper and Woolverton, 2002)...It has been noted in <a href="http://cssei.blogspot.com/2009/08/expert-tutors.html" rel="nofollow">(Lepper and Woolverton, 2002)"</a> that expert tutors have the ability "to make the tutoring session into a sort of game for students". By "game", it doesn't have to mean the game play like what we think of when we play a ball game, board game, or video game. Instead, different elements of a game, such as scoring, the fun factor, the progression from one level to the next, etc. can be injected into a course to make it more interesting and engaging for the students.<br /><br />As an example, wouldn't it be interesting for students to come into each lecture or lab, and they can score points from different activities? Points can be awarded through their participation, clicker questions, quizzes, or submission of reflective questions before / during / after a lecture, etc., and students can check their running scores anytime. This score board is crucial to keep the students wanting to keep on improving on their scores much like in a game. Of course, we are not just giving out free marks for attendance, etc., but if the same thrill of scoring points in a game can be incorporated in a course, I wonder if this will motivate student learning!Benjamin Yuhttps://www.blogger.com/profile/15565567597324929372noreply@blogger.com